Our first assignment was to simply animate objects translating in x, y, or z. I originally just had the ball shooting upwards as if caught in a tractor beam, but it was a little simple so I added the chair to add something a bit more dynamic.
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Wednesday, September 2, 2020
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Portfolio 3 Week 3 - Ember's Textures
To be frank I did fall behind on Ember this week thanks to multiple real life factors + other school obligations + end of semester burn out...

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I've started putting together the base geo and working on proportions. I still feel I've some work to do on the front legs, but on...
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As of now I would say I'm about 2-3 hours behind. By this point I wanted to be done with UVs on the game resolution model so that I co...
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I missed what probably would've added up to around 10 hours of work over the last 4-5 days with a stomach bug I caught out of nowhere ...