For the final sprint on our VR project I finished creating and applying textures to our two door knockers, going for a weathered and oxydized look thats more metallic than the obviously rubber puppets used in the movie that were supposed to be brass anyway.
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Portfolio 3 Week 3 - Ember's Textures
To be frank I did fall behind on Ember this week thanks to multiple real life factors + other school obligations + end of semester burn out...

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I've started putting together the base geo and working on proportions. I still feel I've some work to do on the front legs, but on...
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One of the unforseen negatives of working with marvelous designer is that since the tool is usually used by established pros, long te...
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As of now I would say I'm about 2-3 hours behind. By this point I wanted to be done with UVs on the game resolution model so that I co...
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