For the final sprint on our VR project I finished creating and applying textures to our two door knockers, going for a weathered and oxydized look thats more metallic than the obviously rubber puppets used in the movie that were supposed to be brass anyway.
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Portfolio 3 Week 3 - Ember's Textures
To be frank I did fall behind on Ember this week thanks to multiple real life factors + other school obligations + end of semester burn out...
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This week has been an introduction to the basic production pipeline of working between Maya and Unity. We started out by setting our scale w...
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One of the unforseen negatives of working with marvelous designer is that since the tool is usually used by established pros, long te...


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