From here I need to finish texturing her, add some bones to pose her arms like in the original concept, and get some nice renders of her posed and portfolio ready. By tomorrow night I should be done with texturing, Tuesday I can get her arms rigged and posed, and hopefully by Wednesday night I can have all of my renders photoshopped and pretty and portfolio ready.
Sunday, June 13, 2021
Sprint 4 - Portfolio Mermaid piece (in progress)
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Portfolio 3 Week 3 - Ember's Textures
To be frank I did fall behind on Ember this week thanks to multiple real life factors + other school obligations + end of semester burn out...
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I missed what probably would've added up to around 10 hours of work over the last 4-5 days with a stomach bug I caught out of nowhere ...
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I've started putting together the base geo and working on proportions. I still feel I've some work to do on the front legs, but on...
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This week we were exploring value and contrast in illustrations, using Maya as a staging tool, as well as a quick selection and value cheat ...
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