This weeks work is a couple hours behind on the sculpt, but producing a game res will be easier than last project as now 80% of Bell's body was originally modeled in Maya, and that geo is mostly reusable. The padawan braid was made with a hair braid that I bought from Artstation, I'll use a normal cylindar in the lowres and bake the braid normals into it cause otherwise 10000s of polys would go into the braid in its current state.
There's really no good visual reference for Bell's lightsaber. I'll make a pass through the novel he's originally from and see if theres any written description but otherwise will base his saber off of the standard canon lightsaber pieces.
By the end of the next week I expect to be done with a UV'd game res and started texturing.